Post by Sevyrs on Aug 25, 2017 5:26:06 GMT
So you wanna run as a lone wolf, huh? Too good to play as a team mate with your fellow soldiers? Well no worries, many are like that so you'll fit right in.
If you intend to run solo then there are a few things to consider:
- What game mode is it?
- What map is it?
- Are there vehicles?
- What equipment are you comfortable using?
- Is there a particular weapon or equipment that you are trying to unlock?
The main point that is to be taken from the above mentioned items is to plan according to the situation you will likely encounter, be versatile and flexible, and know what you need to before jumping in like a lunatic.
As any BF4 player will no doubt be aware, there are 4 main classes to choose from. Each of them offers some of the same things but also have equipment/weapons specific to them. Pick what works for where you are and what you want to do. Below will be listed a few things to help you out. Notice that only TDM and Conquest will be mentioned. This is because TDM advice would largely be the same for similar map modes and the same applies to modes similar to conquest. To save oneself from redundancy, the information below will be inclusive so as to be useful regardless the map so long as it falls into the categories listed below.
As a solo player on TDM, most maps will favor quick movement, rapid fire weapons, and the ability to either heal or resupply yourself. Some maps are more favorable for mid to long distance engagements (thus recon) so choose what works. As a medic, you have the options to use defibs for picking up random dead allies and health packs/bags to heal yourself which can be awesome but no way to resupply your ammo so be wary of that. As a support you can essentially maintain an unyielding barrage of rounds to keep the enemy at bay but lack any way to heal yourself so quick response to danger is crucial, especially in Hard Core. Less optimistically is the recon class. Frankly speaking, low ammo count and no way to heal yourself if damaged but most all weapons in the main selection are practically one hit kills so there is that... Even less sustainable in TDM is the engineer class. While this class offers all kinds of fun toys, its not really practical unless you have vehicles and TDM doesn't offer that. But it's a decent way to unlock the Personal Defense Weapons or (PDW)'s. Remember, cover is your friend until a grenade lands next to you. Use it wisely but don't stay for too long. Stationary ultimately means flanked or bombarded.
As a solo player on Conquest, regardless of what you choose to do, the opportunities significantly broaden when playing this mode or similar ones. The great thing about conquest and similar modes is vehicles! I don't know about the reader but personally I enjoy using them although I'm not too good at it. With that said, there are a number of things that can be pointed out even from me. To start with, watch your flanks and rear. 2 well placed RPG's to the ass will cripple and destroy even the best tank and setup. Same applies to the helo's but it only takes one. Because you chose to run solo, you have no proper means to communicate with whoever may have jumped in with you so unless they are attentive then chances are you are screwed if anyone with the right equipment gets close. Frankly, any objective based game mode in the BF franchise is unrealistic for a solo play. Coordination is key and it is beyond difficult to accomplish a solo win now that the game has been out for several years and going strong. There are simply too many players who are familiar with the tactics and understand what "PTFO" is. Unlike CoD where the game favors individual contribution, battle sims like BF4 do not. Keep this in mind when playing them. If you are going to bother using a vehicle, use it to effect. Simply using it as a disposable transport not only hurts the team but will earn some blueberry enemies; so don't be surprised if you start getting randomly killed by the boys in blue. Other than what's mentioned above, as a solo player, your best modus operandi for an objective game is to remain unseen as much as possible. If the enemy knows of your presence then it will be difficult to get away on foot, especially if there are multiple enemies. For large maps, it's always best to assume that there are snipers on high ground or near random things for cover keeping out a hawk eye on the objective of interest to them or just watching for random stragglers to pick off with sniper hellfire.
I hope this helped and this section is subject to be updated at any time so look out for additions!